After my PM to you about the target_warp not working correctly when it came to using sounds (in that it didn't seem to be using any) I've figured out why, the definition file is wrong.
It has the keys listed as;
greensound
yellowsound
redsound
bluesound
But they should be like the target_alert entity;
greensnd
yellowsnd
redsnd
bluesnd
After editing my def file and entering the new keys Radiant I'm able to get sounds, the only problem with it now is that when shutting down or restarting the core, it seems to target both sounds. However, the sounds for entering and exiting warp now work fine.
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