Ah, that's better.
I'm sorry, but that developers' forum hasn't been working right from the start, and not being able to upload images finally got to me. I prefer this place sooo much better.
Anyway, one thing I gotta point out, if you want to make it so players/admins can beam to target_location areas, you've gotta specify specific beam in points from the entity itself.
When the player sends the beam command, one of these points is chose, and the player will beam to that location.
This is mainly so we don't need tonnes of location entities in one spot for multiple beam in points.
So... like in this screenshot. For easier mapping, I programmed it so the exact origin of the entities is the bottom of the box, so placing it right on top of the surface is the right spot to put it.
I'm going to have to put up a list of all the new entities we have at some point...
-TiM
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